These renders of a red fox were done as an exercise in character rigging. The low poly mesh was made, rigged, weight painted and animated in Blender. I did my best to replicate the grace of a red fox, but I can’t claim to have captured the majesty of the real animal.
The four photo collage was selected for an OpenGrounds art gallery showing at UVA.
I also made an elk for fun, after seeing Thranduil's elk in The Hobbit. Mine has modest antlers, though: